Telvar Gold Grind
In this gold making method you can push 100k gold per hour or more grinding imperial city bosses, players, and mobs. You use the telvar gained from kills to buy hakeijo and flip it for market price of about 14k-16k.
The Imperial City bosses you will be seeking similar or same to the one in the video, wandering the inner circles of the City Districts. They'll have massive health bars and will hit very hard when they attack. If in no-cp, bring friends or have a lot of defense. You might stand a better chance in CP soloing bosses, most profitable alone but safer in groups.
Read more on telvar below, from the official Elder Scrolls Online infoguide.
There are several ways to get your hands on these prized stones. Every monster in the Imperial Sewers and the six Imperial Districts has a chance to drop Tel Var Stones. Monsters in the PvE components of the Imperial City (in the Imperial Prison and the White-Gold Tower dungeons) do not drop these stones. The more challenging a monster is, the greater the reward. Normal monsters usually carry only eight Tel Var Stones, while boss monsters carry 500 of them. Also, you will occasionally see Cunning Scamps running around in the Imperial Sewers, trying to reach a portal. If you manage to kill one of these slippery little Daedra before they escape, they carry a generous amount of Tel Var Stones, too.
You can also find Tel Var Stones by killing player characters of an opposing alliance. Assuming that a player character you defeat is carrying stones, you'll gain most of the stones that he or she was carrying. (More about that below.) Any Tel Var Stones you might get are distributed evenly among all who took part in the battle. For example, if your group of four manages to kill a boss monster in the sewers that had 500 stones, each of you will get 125 Tel Var Stones—an even split of the spoils. If you kill the same boss with six players, four of you will receive 83 stones and two will get 84 stones. It's completely random who will get the smaller share.
Tel Var Stones can also be found in treasure chests within the Imperial City. Of course, if you open and loot a chest all the stones inside will become yours – although you might want to thank friends who had your back while you were busy opening a chest in a PvP zone! Whenever you earn Tel Var Stones, they are automatically credited to a separate UI element in the lower right corner of your screen. This UI becomes visible as soon as you enter the Imperial City, and disappears when you leave it. You don't have to worry about looting Tel Var Stones, you automatically loot them. Because of this, Tel Var Stones can't be traded, sent via mail, or destroyed. They don't take up any of your precious inventory space, either! They're magical like that.
The UI will show you the amount of Tel Var Stones you carry, as well as your current Tel Var Stone gain multiplier. The multiplier rewards you for taking a risk and carrying all those stones with you. The multiplier increases the amount of stones you get from monsters (but not player characters.) It's based on the amount of Tel Var Stones you carry. Here's a rough break-down of how it works: When you carry more than 100 Tel Var Stones but less than 1,000, the amount of stones you get from monsters in the Imperial City is doubled. When you carry more than 1,000 Tel Var Stones but less than 10,000, the amount of stones you get from monsters in the Imperial City is tripled. When you carry more than 10,000 Tel Var Stones, you will get four stones instead of one for every stone you loot from a dead monster! You crazy risk-taker, you. Going back to the example above: If you kill a boss monster worth 500 Tel Var Stones with a group of four friends, and you are already carrying 4,000 stones, while your friends have 600, 100, and 10 respectively, you will earn 375 stones, while your friends will get 250, 250, and 125.
Since Tel Var Stones are so sought after and valuable, there is also a chance that you could lose yours. If a monster within the Imperial City manages to kill your character, you will lose 50% of the stones you were carrying- lost to the void. If an enemy player kills your character within the Imperial City, you will lose 50% of the Tel Var Stones you were carrying—and that enemy player will get all of them (split among anyone who helped to subdue you.) You will be able to see the amount of stones you lost in your death recap window. You can't lose Tel Var Stones outside the Imperial City (Districts and Sewers.)
In order to prevent high loses, you can deposit your Tel Var Stones in your personal bank; any banker in Tamriel is more than happy to accept them. All the Tel Var Stones in your bank are safe and can't be lost if your player character dies in the Imperial City. Of course, after you deposited your stones and carry no more on you, your multiplier will reset, too.